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Game Soundtracks

Composers Details

Frank Klepacki

Frank Klepacki has worked on titles for most of the top publishers in the video game industry.  Frank has composed music for a variety of game genres and musical styles. In addition, he has contributed to full audio direction, top sound design, and voice acting.

In 1992, Frank scored the first Real Time Strategy in history, Dune II and in 1995 pushed the very limits of music in the game industry in what would become one of gaming’s biggest franchises, Command & Conquer. The C&C soundtrack was among the first to break ground with a music style that had crossover commercial appeal in a computer game that would merit it’s own stand-alone soundtrack.

Since 2004, Klepacki has been the full-time Audio Director at Petroglyph, the developer of Star Wars: Empire at War, and End of Nations.


Official Website

Recent Tweets

  • RT @sekondprime: Excerpt from the Prologue of #DarkAwakening, narrated by @FrankKlepacki #DarkAwakening will be out on all major platform… 2 days ago
  • RT @BeyondBetaPod: In episode 22, @FrankKlepacki & @SteveJShockey continue their conversation about making connections inside & outside #vi… 2 days ago
  • RT @USAudioTechnica: Read how @FrankKlepacki used his extensive #drumming experience to discover unique alternatives to #percussion #instru… 2 days ago
  • RT @ForgedBattalion: @FriendBat @waywardstrategy We have @FrankKlepacki to thank for that audio goodness :D 3 days ago
  • @sekondprime Looking forward to hearing it! 4 days ago
  • RT @USAudioTechnica: Did you know? A-T is offering a trade-in rebate program to those with 600 MHz wireless #microphone systems. Learn more… 4 days ago
  • Soundtracks by this Composer

    Composer - Song Name
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