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Joystick-5.0

World Premiere Live Performances of TOMB RAIDER Presented by SCORE Concerts and Malmö Symphony Orchestra on May 31 and June 1

SCORE Concert Productions, the Malmo Symphony Orchestra and Bandai Namco Partners Sweden have announced that BAFTA award-winning American composer Jason Graves will guest conduct during this year’s JOYSTICK 5.0 concerts in Malmö, Sweden on May 31 and June 1. JOYSTICK 5.0 will be performed at the Malmö Concert Hall. Tickets are available at www.mso.se.

For the fifth incarnation of the immensely popular concert series, the Malmö Symphony Orchestra will perform several pieces by the two-time British Academy award-winning composer Jason Graves. A brand new heroic suite from the critically acclaimed TOMB RAIDER soundtrack will be conducted by Graves himself.

JOYSTICK producer Orvar Säfström: “Jason Graves is one of the most talented and interesting composers in game music today. We are immensely happy to welcome him to our concert, and even more excited that he will conduct the Malmö Symphony Orchestra himself.”

A classically-trained composer and world percussionist, Jason Graves has conducted and recorded his live orchestral scores at Abbey Road Studios, Air Studios London, Capitol Records, FOX, Paramount Pictures and Skywalker Sound. Graves previously conducted the TOMB RAIDER “Survivor” Trailer at the Spike TV Video Game Awards in Los Angeles and his music from the original DEAD SPACE has been performed at the Royal Albert Hall in London. Jason’s concerto for string quartet from DEAD SPACE 2, “Lacrimosa” was premiered to a live audience at the SCORE symphony concert in Falun, Sweden earlier this year.

The JOYSTICK and SCORE concerts are exciting musical adventures for both hardcore gamers and orchestra fans. The first JOYSTICK (2006) holds the world record for a video game concert with an audience of 17,000. For more information visit www.scoreconcert.com.

Remember Me

Classically trained multimedia composer Olivier Deriviere (Alone In The Dark, Of Orcs And Men), whose distinctive soundtracks have been recognized by Billboard and The New York Times, has crafted a unique, electronically manipulated live symphonic score for the upcoming action adventure video game Remember Me developed by Dontnod Entertainment and published by Capcom. Deriviere’s dynamic emotional score is intricately woven throughout Remember Me‘s innovative ‘memory remix’ gameplay experience and immersive futurist story set in Neo-Paris where personal memories are digitized, bought, sold and traded. Remember Me will launch on PlayStation 3, Xbox 360 and PC in North America on June 4 and across Europe on June 7, 2013.

Remember Me is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities have arrested Nilin and wiped her memory clean. After her escape from prison, Nilin sets out on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society. During the course of the story, Nilin will start remembering who she was and re-learning all the fighting moves that made her one of the world’s leading memory hunters.

Olivier Deriviere’s interactive musical score for Remember Me features live orchestra that has been digitally processed and manipulated with multiple layers and effects to create a futuristic – but entirely organic and acoustic – musical palette which reflects Nilin’s memory loss and the reconstruction of her memories throughout the game.

Described by critics as “Cinematic and magnificent” (GameTrailers), “Fantastic and evocative” (IGN) and “One of the best soundtracks…this generation” (Destructoid), Deriviere’s score dynamically reacts to the player’s moves during gameplay and contains hidden messages about the story. Preview samples of the music are available on SoundCloud.

The score was recorded with the Philharmonia Orchestra at Air Studios in London by GRAMMY® award-winning score engineer John Kurlander and mastered at Universal Mastering Studios in Los Angeles.

Olivier Deriviere has previously scored numerous animation, film and video game soundtracks including the critically acclaimed interactive scores for Alone In The Dark, Of Orcs and Men and the Obscure video game series. Deriviere works with renowned recording studios, world-class engineers and performers, as well as employing the latest software and custom library sounds. An alumnus of Berklee College of Music (Jazz & Film Scoring) and the National Conservatory in Nice, France (Composition and Orchestration), Deriviere has recorded for games with the GRAMMY® award-winning choir The Mystery of Bulgarian Voices, The Boston Cello Quartet, The Boston String Quartet, The Children Choir of the National Opera of Paris and The Philharmonia Orchestra in London. His music has also been performed by the Cannes Symphony Orchestra, Monte Carlo String Quartet, and Utrecht Metropolitan Orchestra and Choir (“Games In Concert”). For more information on Olivier Deriviere, visit www.olivierderiviere.com.

For more information on Remember Me, visit www.facebook.com/Remembermegame.

Company of Heroes 2

Internationally celebrated composer Cris Velasco provides the original score for Relic Entertainment, Inc.’s Company of Heroes™ 2, the sequel to the highest rated strategy game of all time*.

Velasco is one of the most sought-after composers in the medium, best known for his award-winning music featured in the God of War and Mass Effect franchises. Recorded with world-class orchestra musicians and choir from the Czech Republic, Slovakia, Austria and Hungary, Velasco’s score for Company of Heroes 2 majestically captures the solemn heroism and human tragedy of the Eastern Front conflict during World War II. Company of Heroes 2 is scheduled to be released for PC on 25th June 2013.

Company of Heroes 2 moves the battle away from the common Western Front focus of World War II and refocuses on some of history’s most brutal and devastating conflicts on the Eastern Front, challenging players to take command of the iconic Red Army and repel the Nazi invaders from the very gates of Moscow.

“Cris Velasco’s score perfectly captures the heroism and tragedy that we set out to portray in Company of Heroes 2,” said Relic Entertainment Audio Director David Renn. “Cris worked tirelessly to provide us with rich and compelling music that is unlike any game soundtrack I have ever heard. From the depths of the Russian winter to the epic scale of Eastern Front battles, the score supports the game in a truly cinematic way and we couldn’t be happier with the result.”

“I approached this score from the very beginning as more of a ‘Symphony for the Eastern Front’ rather than a typical game score,” said Cris Velasco. “The music sets out to convey the horror of war and the determination of the Russian soldiers.”

Previously a BAFTA nominee and winner of “Best Original Score” at the Academy of Interactive Arts and Sciences Achievement Awards (God of War), Cris Velasco’s music was recently honored with NBC News’ “Best Video Game Music of 2012″, GameTrailers’ “Best Soundtrack of the Year”, IGN’s “People’s Choice Award – Best Overall Music” (Mass Effect 3), and nominated for “Outstanding Achievement in Music Composition” at the 16th Annual D.I.C.E. Awards. Velasco’s upcoming score for Company of Heroes 2 is highlighted among the “Most Anticipated Video Game Soundtracks of 2013″ by Forbes.

Company of Heroes™ 2 will be available for PC in June 2013. For more information check www.companyofheroes.com.

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